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Old Jul 01, 2007, 10:16 PM // 22:16   #21
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GW has held the interest of me and my group of friends better than any other MMO currently on the market, all of us having dropped WoW, and never going beyond playing the beta for LotRO. GW is probably the most newbie friendly game out there, due to extensive (but not necessarily boring) tutorials and starting areas for the game. The low level cap and cap on the strength of armor and weapons are there to allow newbies a chance to compete with veteran players if they have comparable skills. It also helps out the casual player, because you don't need to play for hours on end to match up to players who do. Some don't like that, because they want to get something more for their time, but I have to say I prefer this to a completely gear-based game like WoW, where it's impossible to compete with those who spend all their time playing.
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Old Jul 02, 2007, 01:02 AM // 01:02   #22
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GW is great because you can stop playing for several months, and come back while it feels like you've never been away.
Ofcourse, some of you characters won't be as efficient as before due the nurfs. But there are also enough buffs that make other classes more interresting.

Another great thing about GW is probably that you can solo the game (with NPC that you can at to your party), but also play with friends, your guild or random players.
The PvE section is actually becoming more and more a single-player game (on normal difficulty).
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Old Jul 02, 2007, 01:54 AM // 01:54   #23
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Quote:
Originally Posted by Fyarel
Hi,

I'm really curious about Guildwars but have yet to buy it - I've only just got into MMORPGS and have been playing Legend of Mir 3 for a while. It has left me feeling very disappointed however for the following reasons:

1) The community sucks - if you're lower than a level 40 character then nobody talks to you. It's all very clicky.

2) There are never any events.

3) There isn't much to do apart from wade through enemies for half a day just to increase a level.

Somebody please tell me that GWs is better.

Thanks
Since you haven't bought the game... I'll say don't. You already have a tainted notion of the game, so go away. Play something else. Cya.

KANE
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Old Jul 02, 2007, 02:00 AM // 02:00   #24
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Well I'd rather be more inviting and say go ahead and try the game. But be aware that the word "noob" is still tossed around. It's the ingame derrogatory N-word for people that are perceived as being new or not experienced at something. When people interact in total anonymity, you can catch certain choices of words that appear much like racism in how they use the ingame N word. Unfortunately some people still have this attitude conditioned in their minds.

Better yet, try the European server. They may be better and more tolerant. I've always been in the American server and, well surprise surprise, enough said.
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Old Jul 02, 2007, 08:02 AM // 08:02   #25
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Meh Linksys, there are rotten apples on every server.
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Old Jul 02, 2007, 08:57 AM // 08:57   #26
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Quote:
Originally Posted by Tarun
Here's a decent list of the many bad things:

Max level (20) way too fast, leaving players feeling bored and leaving the game for extended periods of time.
You still need to gather skills, functional titles, gear and much more to do after reaching that, you can diversify your playing skills by applying a multitude of builds for different or even the same situations.
Quote:
Originally Posted by tarun
Support is not always the greatest, and often users are told to go to the third party forums. Frequently they will give you the runaround or pass the blame to other things, such as your ISP, etc.
connectivity is great, except for this weekend, but normally if i have connection problems its due my ISP and not due the GW server
Quote:
Originally Posted by tarun
No Auction House/Player Merchant Shop. Selling is very difficult if you have a good item you want to sell. It can take hours to days to sell things because you can only sell in the Trade chat or to the merchants. If you try to sell in All/Local chat you will get banned for a span of time or even permanently.
U are selling too expensive if u can't sell stuff, i.e. u still use old inflated prices, getting banned for abuse of local chat is a good thing not a bad thing.
Quote:
Originally Posted by tarun
Events are usually midday Friday through Sunday night. One weekend will be purely PvP based and then the next will be slated towards PvE. Though lately that seems to be changing to be more PvP slated.
nah, we had dye weekends, chest stuff, last weekend was mixed for low level pvp and pve, high level pvp gets very little attention if u ask me
Quote:
Originally Posted by tarun
It is a PvE game, though they highly cater to PvP. There are weekly nerfs that screw over things many PvE players enjoy (Look up Minion Masters, Soul Reaping, and more...) You'll find plenty of examples.
The nerfs are either based on PvP or farming, but the SR nerf was not bad in order to diversify the populous, and give other professions some meaning in PvE as well. The "E-management" of necroes was absolutely ridiculous compared to what other classes have to deal with. This induces positive discrimination of necroes, which negatively affects other classes. This interferes with diversity in the PvE game as well
Quote:
Originally Posted by tarun
Farming (including solo farming) was nerfed because of "bots" and has only screwed the economy more.
No the economy was not nerfed, priced dropped, implying economy is booming, there is much offer and competition instead of inflated prices due scarcity. For starters its more interesting cause they get good gear for a reasonable price. yes they nerfed the micro-economy of a few lucky farmers, I have no problems with that, a healthy economy has competition and marketing laws in place, no pre-glasnost russian lineups in front of a single trader.
Quote:
Originally Posted by Tarun
There are no items like health/mana potions as every MMORPG has.
This is very good, u use skills instead or supportive professions take care of that. Potions would allow in PvP skill independent prestige, so the more wealthy with the superpotions would always win. Here it is depending on the skills and the team instead. There are a few things out there removing socalled death penalty, but they are only usable in PvE and absolutely not essential
Quote:
Originally Posted by Tarun
Soloing things is not really possible for people, as the rewards are not worth it (not much gold, item stats are horrible, etc, etc...)
What good is the need to solo?
Quote:
Originally Posted by tarun
Storyline in every chapter is lacking and poorly written, no one really watches them, they just skip them. It's a "role playing game" that has no real role playing at all.
It is no roleplaying game, it is a strategic shoot em up, in a fantasy setting
Quote:
Originally Posted by Tarun
Weapons/Offhands/armors have very few skins, so don't be surprised if you see a lot of people with the same thing you do.
yes there are per profession maybe 10 different skins for offhands, but that is not really interfering with the effectiveness.

Quote:
Originally Posted by Tarun
Weapons and offhands are one pixel wide, which is horrible for a game that wants to be a high quality three dimensional game.
1 pixel wide? the time of 480 by 320 screens has ended, buy a new screen and or card
Quote:
Originally Posted by Tarun
The list goes on and on...[/list]
There used to be a ton of good things in this game, but they got nerfed, removed, or royally screwed over. There may be some good things left, but I rarely play any more due to many of the reasons listed above.
How can you really judge if you hardly play, maybe this is just not your game, but all the things above are just opinions, and NOT FACTS. Don't trouble people with your opinion and subjective "arguments". Instead, try to describe it objectively, and let the player make his own decision. if u have more to add I'm willing to comment to them

Last edited by Patrick Smit; Jul 02, 2007 at 08:59 AM // 08:59..
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Old Jul 02, 2007, 09:32 AM // 09:32   #27
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Quote:
Originally Posted by KANE OG
Since you haven't bought the game... I'll say don't. You already have a tainted notion of the game, so go away. Play something else. Cya.

KANE
Im not a gramma RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO normally.
But in this case LEARN TO READ. He sas he left Legend of Mir 3.
Because of those reasons. And he asked people what it is like in guildwars.

Ontopic:
- Community can be harsh on you, but a friendly guild can help a lot.
- Every Weekend there is one. Or they try hard to get one every weekend.
Even Chrismas and Chinees and Normal New Year are a big event in Guildwars
- For a new charater level increases on average 2 a hour. Max is lvl 20

Some down sides: Its rather hard to mix the PvE and PvP, it are 2 compleetly different world. And if you can see above it can get quite harsh.
Guildwars was and is a PVP Game with a storyline in it for those that dont want to fight other people all the day.
Its a game where Guilds fight out to be the best.
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Old Jul 02, 2007, 09:49 AM // 09:49   #28
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I've played Guild Wars for quite a long time and the campaign which i play most of all is Factions. I strongly advise u to buy it because:

1. There are amazing missions such as Vizunah Square, Tahnakai Temple, Raisu Palace and Unwaking Waters where you can sometimes have parties of 16 people.
2. You get to choose between Kurzick and Luxon sides.
3. You can play an assassin or ritualist, two amazing classes.
4. Start guilds, make alliances and form parties to go to Alliance Battles for 12 vs 12 fun.
5. I find the storyline is the best of all three campaigns.

So go for it, Guild Wars has a lot to offer and i hope you'll enjoy it.
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Old Jul 02, 2007, 09:49 AM // 09:49   #29
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I'm going to reply to one of the posts made here with my own opinions on GWs. These are by no means absolute and merely represent another view regarding this game and our community.

Also I'm typing on a horrid mac keyboard, so expect lots of typos and errors

Quote:
Originally Posted by Tarun
Here's a decent list of the many bad things:
[*]Max level (20) way too fast, leaving players feeling bored and leaving the game for extended periods of time.
Level 20 is where the game is designed to really begin with events every weekend, hundreds of missions/quests, dozens of pvp options and challenging elite dungeons/hard mode areas. There's also a huge list of titles to achieve over three huge campaigns plus much more. Anyone that's bored merely by a couple of statc digits really hasn't explored all the game has to offer.

Quote:
Originally Posted by Tarun
[*]Support is not always the greatest, and often users are told to go to the third party forums. Frequently they will give you the runaround or pass the blame to other things, such as your ISP, etc.
I'll admit, at first Guild Wars support can seem frustrating. You can be left feeling a little passed over by automated resonses and seemingly uninterested advice, but you have to remember that GWs is a free game and as such doesn't have the IG support that WoW enjoys. However, I had some trouble with my account being banned under suspition of using automated scripts, and while it took a while to resolve, once Anet actually got involved with the problem it was resolved quickly and helpfully.

Also, GWs enjoys some of the greatest third party sites available to an online game. The community here is (for the most part) made up of intelligent, helpful and interesed people who will be more than happy to help you resolve any issues and problems you may have. While this doesn't directly solve server side issues, it does make you feel very supported as a member of a fantastic community.

Also, there are GWs devs who frequent the forum answering certain questions and offering insights into the further development of the game. They've mentioned on several occasions that they constantly monitor the forums for player feedback and ideas.

Quote:
Originally Posted by Tarun
[*]No Auction House/Player Merchant Shop. Selling is very difficult if you have a good item you want to sell. It can take hours to days to sell things because you can only sell in the Trade chat or to the merchants.
A slight oversight, but one that is resolved by guild wars gurus database of IG market values and dedicated Price Check gurus and admin staff. There's an entire subforum dedicated to auctions and price information along with sections for offered services, both paid and free.

There is also a reletively new system in place called Marketwatch which constantly mointors IG values, updating them and giving the player an up to date account price lists. As it's new, it does need time to develop to be entirely efficent, but it's another example of the brilliant community development and support on offer.

It may not be as easy or efficient as an IG auction house, but if you're prepared to make a little effort I believe it can be much more rewarding and will teach you a lot more about how the market works.

Quote:
Originally Posted by Tarun
If you try to sell in All/Local chat you will get banned for a span of time or even permanently.
Along with the community market suport as mentioned above, there is a dedicated IG trade channel, and while this can seem overwhelming at first, it's easily learned.

Quote:
Originally Posted by Tarun
[*]Events are usually midday Friday through Sunday night. One weekend will be purely PvP based and then the next will be slated towards PvE. Though lately that seems to be changing to be more PvP slated.
And the problem with this is what exactly? The weekend is the optimum time for such events. The majority of players will have the most free time here and the pve/pvp rotation is fair for both types of players while also giving those who wouldn't necessarily play a game type the chance to do take the opportunity.

Quote:
Originally Posted by Tarun
[*]It is a PvE game, though they highly cater to PvP. There are weekly nerfs that screw over things many PvE players enjoy (Look up Minion Masters, Soul Reaping, and more...) You'll find plenty of examples.
The game is constantly being developed/balanced. And while some players will be upset by this constant evolution, most will learn to adapt and enjoy the improvements and be willing to use forums such as ours to offer feedback to Anet. Roll with the punches and you'll discover most of these ideas and updates vastly improve your overall experience IG.

Quote:
Originally Posted by Tarun
[*]Farming (including solo farming) was nerfed because of "bots" and has only screwed the economy more.
Guild Wars is supposed to be a party based adventure game. The solo aspects where always player discovered explots of certain areas vs certain builds. While this is undoubtably a fun aspect of playing, it's something that Anet cannot consider a game mode proper when developing their team based aspects of play and not entirely down to bot farming.

There is still opportunity to solo areas of the game. There are plenty of ways to make money both solo and in groups, and the ecomomy is far from 'screwed. It's evolving and adapting as any realy ecomomy does, and while it may not be perfect, there is plenty of advice on offer to make sure you understand and get the most from your experience of it.

Quote:
Originally Posted by Tarun
[*]There are no items like health/mana potions as every MMORPG has.
Gws is not an mmorpg. It's an instance based online party adventure game. To counter mana and health loss there are plenty of skills and abilities to exploit and teams are built to manage these issuse. The lack of potions give GWs a tactical edge that a lot of other online gaming in a similar fasion lacks, imo.

Quote:
Originally Posted by Tarun
[*]Soloing things is not really possible for people, as the rewards are not worth it (not much gold, item stats are horrible, etc, etc...)
If you're focused entirely on loot, there are plenty of group areas where the rewards a great enough to satisfy your lust for shiney prizes. There are still dozens of areas to solo whether that be for loot or achievement.

Quote:
Originally Posted by Tarun
[*]Storyline in every chapter is lacking and poorly written, no one really watches them, they just skip them. It's a "role playing game" that has no real role playing at all.
That's an entirely subjective point. While the games narrative won't be winning any awards anytime soon, in my experience it's enough to lend the game sufficient drive your first time round. If you're unhappy with the games fiction, there are plenty of role playing guilds out there that invent there own histories and scenarios.

Quote:
Originally Posted by Tarun
[*]Weapons/Offhands/armors have very few skins, so don't be surprised if you see a lot of people with the same thing you do.
There are plenty of skins on offer in game. Hundreds of weapons and if you can mix and match armor sets. You can also dye a lot of the weapon skins and armor peces to suit your sense of style.

Quote:
Originally Posted by KANE OG
Since you haven't bought the game... I'll say don't. You already have a tainted notion of the game, so go away. Play something else. Cya.

KANE
Please don't speak on the behalf of our community like that. The OP was asking some valid questions. If you've noting constructve to contribute, please don't bother.

Guildwars, while also being a very starter friendly game inherently, has a once of the best online communities I've ever experienced in an online rpg. Just make sure you give as good as you take; you don't have to be the greatest player in the game, but make the effort and pull your own weight and before you know it you''ll be invited to your first guild where your experience will really begin.

Of course the game isn't perfect, but it has plenty to offer as an online community experience. If you're prepared to put the effort in, you'll find a very rewarding and enjoyable game waiting for you.

I hope you've found something helpul in this thread, and should you decide to join our community hf and gl gaming

Last edited by wilderness; Jul 02, 2007 at 09:55 AM // 09:55..
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